コメントの編集 名前: パスワード: @名無しさん XP32 skeleton is taller than vanilla one. ECE's character height is based on the vanilla skeleton. So character becomes small (like your video). ECE's body scale slider is changing scale of node of skeleton file. If you prefer scale of xp skeleton, you need to rewrite(recalculate) ini based on scale of node of XP32 skeleton. If you cannot understand reading the ini file, you must give it up. I won't plan to do because that's really annoying.